<html><head><title>SEDM.blitz3dogre reference</title>
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<td class=small width=1%><b>sedm.blitz3dogre:</b></td>
<td class=small width=1%><a href=#functions class=small>Functions</a></td>
<td class=small width=1%><a href=#modinfo class=small>Modinfo</a></td>
<td class=small width=1%><a href='../../../../mod/sedm.mod/blitz3dogre.mod/blitz3dogre.bmx' class=small>Source</a></td>
<td class=small>&nbsp;</td></tr></table>
<h1>SEDM.blitz3dogre</h1>
<h2><a name=functions></a>Functions Summary</h2><table class=doc width=100%>
<tr><td class=docleft width=1%><a href=#BrushBlend>BrushBlend</a></td><td class=docright>
Sets the blending mode for a brush.
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<tr><td class=docleft width=1%><a href=#MeshDepth>MeshDepth</a></td><td class=docright>
returns the depth of a mesh.
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<tr><td class=docleft width=1%><a href=#MeshHeight>MeshHeight</a></td><td class=docright>
returns the height of a mesh.
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<tr><td class=docleft width=1%><a href=#MeshWidth>MeshWidth</a></td><td class=docright>
returns the width of a mesh.
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<h2
 id=functionsdet>Functions
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<table class=doc width=100% cellspacing=3 id=BrushBlend>
<tr><td class=doctop colspan=2>Function BrushBlend(brush:Int, blend:Int = 1)</td></tr>
<tr><td class=docleft width=1%>Description</td><td class=docright>Sets the blending mode for a brush.</td></tr>
<tr><td class=docleft width=1%>Information</td><td class=docright><p><b>BlendModes</b></p>
<table cellpadding="4" cellspacing="4" border="0">
<tr><td><b>Const</b></td><td><b>Value</b></td><td><b>Ogre3D correspondance</b></td></tr>
<tr><td>BLEND_ALPHA (default)</td><td>1</td><td>SBT_TRANSPARENT_ALPHA</td></tr>
<tr><td>BLEND_MULTIPLY</td><td>2</td><td>SBT_MODULATE</td></tr>
<tr><td>BLEND_ADD</td><td>3</td><td>SBT_ADD</td></tr>
<tr><td>BLEND_COLOR</td><td>4</td><td>SBT_TRANSPARENT_COLOUR</td></tr>
<tr><td>BLEND_REPLACE</td><td>5</td><td>SBT_REPLACE</td></tr>
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<table class=doc width=100% cellspacing=3 id=MeshDepth>
<tr><td class=doctop colspan=2>Function MeshDepth:Float(m:Int)</td></tr>
<tr><td class=docleft width=1%>Description</td><td class=docright>returns the depth of a mesh.</td></tr>
<tr><td class=docleft width=1%>Information</td><td class=docright><b>Note:</b> returns -1 if "m" not a mesh.</td></tr>
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<table class=doc width=100% cellspacing=3 id=MeshHeight>
<tr><td class=doctop colspan=2>Function MeshHeight:Float(m:Int)</td></tr>
<tr><td class=docleft width=1%>Description</td><td class=docright>returns the height of a mesh.</td></tr>
<tr><td class=docleft width=1%>Information</td><td class=docright><b>Note:</b> returns -1 if "m" not a mesh.</td></tr>
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<table class=doc width=100% cellspacing=3 id=MeshWidth>
<tr><td class=doctop colspan=2>Function MeshWidth:Float(m:Int)</td></tr>
<tr><td class=docleft width=1%>Description</td><td class=docright>returns the width of a mesh.</td></tr>
<tr><td class=docleft width=1%>Information</td><td class=docright><b>Note:</b> returns -1 if "m" not a mesh.</td></tr>
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<h2 id=modinfo>Module Information</h2>
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<tr><th width=1%>Name</th><td>sedm.blitz3dogre</td></tr>
<tr><th width=1%>Description</th><td>Ogre3D based 3D Engine for BlitzMax</td></tr>
<tr><th width=1%>Licence</th><td>Ogre3D Engine License</td></tr>
<tr><th width=1%>Author</th><td>Jens [bruZard] Henschel</td></tr>
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